Roblox Isn’t Playing Games

Big News: Roblox reported earnings for the first time since going public in March.

Big question #1: What is Roblox?

Quick answer: Roblox is an online world where you can play tens of millions of games developed by other players.

Quote from David Baszucki – CEO @ Roblox:“Our vision is that billions of people from around the world will come to Roblox to do stuff together…”

Big question #2: How does Roblox make money?

The Roblox ecosystem:
1) Players → Buy Robux
2) Players → Spend Robux
3) Developers & Creatives → Earn Robux
4) Developers & Creatives → Reinvest Robux and/or exchange for real-world currency

Roblox daily active users (DAU)(YoY growth):
1) 2018-Q1 – 10.3M
2) 2019-Q1 – 15.8M (↑ 53%)
3) 2020-Q1 – 23.6M (↑ 49%)
4) 2021-Q1 – 42.1M (↑ 78%)

Roblox hours engaged (YoY growth):
1) 2018-Q1 – 2.1B
2) 2019-Q1 – 3.0B (↑ 42%)
3) 2020-Q1 – 4.9B (↑ 64%)
4) 2021-Q1 – 9.7B (↑ 98%)

Roblox revenue (YoY growth):
1) 2019-Q1 – $111M
2) 2020-Q1 – $162M (↑ 46%)
3) 2021-Q1 – $387M (↑ 139%)

Roblox revenue per account (YoY growth):
1) 2019-Q1 – $6.99
2) 2020-Q1 – $6.85 (↓ 2%)
3) 2021-Q1 – $9.19 (↑ 34%)

Roblox revenue per hour engaged (YoY growth):
1) 2019-Q1 – $0.037
2) 2020-Q1 – $0.033 (↓ 11%)
3) 2021-Q1 – $0.040 (↑ 21%)

Daily time spent on social media vs. Roblox:
1) Roblox – 156m
2) TikTok – 58m
3) YouTube – 54m
4) Instagram – 35m
5) Facebook – 21m
6) Pinterest – 15m

Roblox valuation history according to First Round:
1) Year 1 – $14M
2) Year 3 – $40M
3) Year 9 – $525M
4) Year 10 – $2.6B
5) Year 12 – $4.2B
6) Year 13 – $30.0B

Quote from Chris Fralic – Partner @ First Round:“The lesson here is that it takes a long time to build a transcendent company, and you’ll often be misunderstood or undervalued for most of that time.”

Roblox Content Creator Meganplays on Platform Growth

The post Roblox Isn’t Playing Games appeared first on Cross Screen Media.

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